Scale and rotate with the handles
The bounding box of the selection

The sun enlarged from the corner handle: the box with its eight handles, the centre and the rotation handle

The bounding box

Around what is selected there is a bounding box with:

  • eight handles at the corners and at the middle of the sides;
  • the center, with its cross;
  • the rotation handle, beyond the bottom side, on the line that comes from the center.

Each handle has two parts: the dot in the middle resizes, the ring around it moves. On a small object the handles touch, and the larger target is the one you use most often.

With a single object the bounding box rotates with it; with several objects it is the shared bounding box, upright. On a side that is too short on screen, the handles of that side disappear, and on an object that is small in both directions the center and the rotation handle disappear too. The cursor shows what the handle under the pointer will do.

Scaling

GestureWhat it does
Drag a handlescales keeping the opposite point fixed
with ⇧proportionally
with ⌥from the center

At the end of the gesture the scale goes into the dimensions: a scaled rectangle changes width and height, and its matrix stays unscaled. The exceptions are text, which rewraps to the new width (see Text frames and columns), and animated objects, which keep the scale in the matrix.

Rotating

GestureWhat it does
Drag the rotation handlerotates around the center of the bounding box, by the angle between where you grabbed and where you are
with ⇧in increments of Rotation step (15° by default): the way to straighten a tilted object
with ⌥ at the startrotates a copy; ⌘ D repeats the rotation

With numbers

Position, size, rotation and scale are entered in the Geometry panel, with the nine-point reference point that sets which point stays fixed.